Painting special effects context.  
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Painting special effects context. 
- Warning
- In the NvsPaintingEffectContext class, all public APIs are used in the UI thread! ! ! 
  
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          | void com.meicam.sdk.NvsPaintingEffectContext.AddStroke | ( | float[] | path | ) |  |  | inline | 
 
 
  
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          | void com.meicam.sdk.NvsPaintingEffectContext.AppendStroke | ( | float[] | path | ) |  |  | inline | 
 
 
  
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          | void com.meicam.sdk.NvsPaintingEffectContext.finalize | ( |  | ) | throws Throwable |  | inlineprotected | 
 
 
  
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          | void com.meicam.sdk.NvsPaintingEffectContext.RemoveAllStroke | ( |  | ) |  |  | inline | 
 
 
  
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          | void com.meicam.sdk.NvsPaintingEffectContext.RemoveLastStroke | ( |  | ) |  |  | inline | 
 
 
  
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          | void com.meicam.sdk.NvsPaintingEffectContext.setContextInterface | ( | long | contextInterface | ) |  |  | inlineprotected | 
 
 
  
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          | void com.meicam.sdk.NvsPaintingEffectContext.SetStrokeAnalogAmplitude | ( | float | amplitude | ) |  |  | inline | 
 
 
  
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          | void com.meicam.sdk.NvsPaintingEffectContext.SetStrokeAnalogPeriod | ( | float | period | ) |  |  | inline | 
 
 
  
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          | void com.meicam.sdk.NvsPaintingEffectContext.SetStrokeAnalogType | ( | int | type | ) |  |  | inline | 
 
 
  
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          | void com.meicam.sdk.NvsPaintingEffectContext.SetStrokeAnimated | ( | boolean | isAnimated | ) |  |  | inline | 
 
 
  
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          | void com.meicam.sdk.NvsPaintingEffectContext.SetStrokeAnimationSpeed | ( | float | speed | ) |  |  | inline | 
 
 
  
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          | void com.meicam.sdk.NvsPaintingEffectContext.SetStrokeCapStyle | ( | int | capStyle | ) |  |  | inline | 
 
 
  
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          | void com.meicam.sdk.NvsPaintingEffectContext.SetStrokeFillMode | ( | int | fillMode | ) |  |  | inline | 
 
 
  
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          | void com.meicam.sdk.NvsPaintingEffectContext.SetStrokeGradient | ( | NvsColor | gradient | ) |  |  | inline | 
 
 
  
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          | void com.meicam.sdk.NvsPaintingEffectContext.SetStrokeJointStyle | ( | int | jointStyle | ) |  |  | inline | 
 
 
  
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          | void com.meicam.sdk.NvsPaintingEffectContext.SetStrokeTextureFilePath | ( | String | filePath | ) |  |  | inline | 
 
 
  
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          | void com.meicam.sdk.NvsPaintingEffectContext.SetStrokeTextureRepeatTimes | ( | int | horRepeatTimes, |  
          |  |  | int | verRepeatTimes |  
          |  | ) |  |  |  | inline | 
 
 
  
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          | void com.meicam.sdk.NvsPaintingEffectContext.SetStrokeTextureWarpType | ( | int | warpType | ) |  |  | inline | 
 
 
  
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          | void com.meicam.sdk.NvsPaintingEffectContext.SetStrokeWidth | ( | float | width | ) |  |  | inline | 
 
 
  
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          | final int com.meicam.sdk.NvsPaintingEffectContext.STROKE_ANALOG_TYPE_COS = 3 |  | static | 
 
 
  
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          | final int com.meicam.sdk.NvsPaintingEffectContext.STROKE_ANALOG_TYPE_INVERT_COS = 4 |  | static | 
 
 
  
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          | final int com.meicam.sdk.NvsPaintingEffectContext.STROKE_ANALOG_TYPE_INVERT_SIN = 1 |  | static | 
 
 
  
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          | final int com.meicam.sdk.NvsPaintingEffectContext.STROKE_ANALOG_TYPE_POSITIVE_COS = 5 |  | static | 
 
 
  
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          | final int com.meicam.sdk.NvsPaintingEffectContext.STROKE_ANALOG_TYPE_POSITIVE_SIN = 2 |  | static | 
 
 
  
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          | final int com.meicam.sdk.NvsPaintingEffectContext.STROKE_ANALOG_TYPE_SIN = 0 |  | static | 
 
 
  
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          | final int com.meicam.sdk.NvsPaintingEffectContext.STROKE_CAP_STYLE_FLAT = 0 |  | static | 
 
 
  
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          | final int com.meicam.sdk.NvsPaintingEffectContext.STROKE_CAP_STYLE_ITALIC = 3 |  | static | 
 
 
  
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          | final int com.meicam.sdk.NvsPaintingEffectContext.STROKE_CAP_STYLE_ROUND = 2 |  | static | 
 
 
  
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          | final int com.meicam.sdk.NvsPaintingEffectContext.STROKE_CAP_STYLE_SQUARE = 1 |  | static | 
 
 
  
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          | final int com.meicam.sdk.NvsPaintingEffectContext.STROKE_FILL_MODE_GRADIENT = 0 |  | static | 
 
 
  
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          | final int com.meicam.sdk.NvsPaintingEffectContext.STROKE_FILL_MODE_TEXTURE = 1 |  | static | 
 
 
  
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          | final int com.meicam.sdk.NvsPaintingEffectContext.STROKE_JOINT_STYLE_BEVEL = 0 |  | static | 
 
 
  
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          | final int com.meicam.sdk.NvsPaintingEffectContext.STROKE_JOINT_STYLE_MITER = 1 |  | static | 
 
 
  
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          | final int com.meicam.sdk.NvsPaintingEffectContext.STROKE_JOINT_STYLE_ROUND = 2 |  | static | 
 
 
  
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          | final int com.meicam.sdk.NvsPaintingEffectContext.STROKE_TEXTURE_WARP_CLAMP = 0 |  | static | 
 
 
  
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          | final int com.meicam.sdk.NvsPaintingEffectContext.STROKE_TEXTURE_WARP_MIRRORED_REPEAT = 2 |  | static | 
 
 
  
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          | final int com.meicam.sdk.NvsPaintingEffectContext.STROKE_TEXTURE_WARP_REPEAT = 1 |  | static | 
 
 
The documentation for this class was generated from the following file: