#import <Foundation/Foundation.h>
#import "NvsEffectCommonDef.h"
Go to the source code of this file.
◆ NVS_PARAM_BOOL_DEF_VAL
      
        
          | #define NVS_PARAM_BOOL_DEF_VAL   @"boolDefVal" | 
      
 
 
◆ NVS_PARAM_COLOR_DEF_A
      
        
          | #define NVS_PARAM_COLOR_DEF_A   @"colorDefA" | 
      
 
 
◆ NVS_PARAM_COLOR_DEF_B
      
        
          | #define NVS_PARAM_COLOR_DEF_B   @"colorDefB" | 
      
 
 
◆ NVS_PARAM_COLOR_DEF_G
      
        
          | #define NVS_PARAM_COLOR_DEF_G   @"colorDefG" | 
      
 
 
◆ NVS_PARAM_COLOR_DEF_R
      
        
          | #define NVS_PARAM_COLOR_DEF_R   @"colorDefR" | 
      
 
 
◆ NVS_PARAM_FLOAT_DEF_VAL
      
        
          | #define NVS_PARAM_FLOAT_DEF_VAL   @"floatDefVal" | 
      
 
 
◆ NVS_PARAM_FLOAT_MAX_VAL
      
        
          | #define NVS_PARAM_FLOAT_MAX_VAL   @"floatMaxVal" | 
      
 
 
◆ NVS_PARAM_FLOAT_MIN_VAL
      
        
          | #define NVS_PARAM_FLOAT_MIN_VAL   @"floatMinVal" | 
      
 
 
◆ NVS_PARAM_INT_DEF_VAL
      
        
          | #define NVS_PARAM_INT_DEF_VAL   @"intDefVal" | 
      
 
 
◆ NVS_PARAM_INT_MAX_VAL
      
        
          | #define NVS_PARAM_INT_MAX_VAL   @"intMaxVal" | 
      
 
 
◆ NVS_PARAM_INT_MIN_VAL
      
        
          | #define NVS_PARAM_INT_MIN_VAL   @"intMinVal" | 
      
 
 
◆ NVS_PARAM_MENU_ARRAY
      
        
          | #define NVS_PARAM_MENU_ARRAY   @"menuArray" | 
      
 
 
◆ NVS_PARAM_MENU_DEF_VAL
      
        
          | #define NVS_PARAM_MENU_DEF_VAL   @"menuDefVal" | 
      
 
 
◆ NVS_PARAM_NAME
      
        
          | #define NVS_PARAM_NAME   @"paramName" | 
      
 
 
◆ NVS_PARAM_POSITION2D_DEF_X
      
        
          | #define NVS_PARAM_POSITION2D_DEF_X   @"position2DDefX" | 
      
 
 
◆ NVS_PARAM_POSITION2D_DEF_Y
      
        
          | #define NVS_PARAM_POSITION2D_DEF_Y   @"position2DDefY" | 
      
 
 
◆ NVS_PARAM_POSITION3D_DEF_X
      
        
          | #define NVS_PARAM_POSITION3D_DEF_X   @"position3DDefX" | 
      
 
 
◆ NVS_PARAM_POSITION3D_DEF_Y
      
        
          | #define NVS_PARAM_POSITION3D_DEF_Y   @"position3DDefY" | 
      
 
 
◆ NVS_PARAM_POSITION3D_DEF_Z
      
        
          | #define NVS_PARAM_POSITION3D_DEF_Z   @"position3DDefZ" | 
      
 
 
◆ NVS_PARAM_STRING_DEF
      
        
          | #define NVS_PARAM_STRING_DEF   @"stringDef" | 
      
 
 
◆ NVS_PARAM_STRING_TYPE
      
        
          | #define NVS_PARAM_STRING_TYPE   @"stringType" | 
      
 
 
◆ NVS_PARAM_TYPE
      
        
          | #define NVS_PARAM_TYPE   @"paramType" | 
      
 
 
◆ NVS_PARAM_TYPE_ARBITRARY
      
        
          | #define NVS_PARAM_TYPE_ARBITRARY   @"ARBITRARY" | 
      
 
custom arbitrary data type 
 
 
◆ NVS_PARAM_TYPE_BOOL
      
        
          | #define NVS_PARAM_TYPE_BOOL   @"BOOL" | 
      
 
 
◆ NVS_PARAM_TYPE_COLOR
      
        
          | #define NVS_PARAM_TYPE_COLOR   @"COLOR" | 
      
 
 
◆ NVS_PARAM_TYPE_FLOAT
      
        
          | #define NVS_PARAM_TYPE_FLOAT   @"FLOAT" | 
      
 
 
◆ NVS_PARAM_TYPE_INT
      
        
          | #define NVS_PARAM_TYPE_INT   @"INT" | 
      
 
 
◆ NVS_PARAM_TYPE_MENU
      
        
          | #define NVS_PARAM_TYPE_MENU   @"MENU" | 
      
 
 
◆ NVS_PARAM_TYPE_POSITION2D
      
        
          | #define NVS_PARAM_TYPE_POSITION2D   @"POSITION2D" | 
      
 
 
◆ NVS_PARAM_TYPE_POSITION3D
      
        
          | #define NVS_PARAM_TYPE_POSITION3D   @"POSITION3D" | 
      
 
 
◆ NVS_PARAM_TYPE_STRING
      
        
          | #define NVS_PARAM_TYPE_STRING   @"STRING" | 
      
 
 
◆ NvsFxStringParamType
Effect string parameter type. 
| Enumerator | 
|---|
| NvsFxStringParamType_Invalid | Invalid.  | 
| NvsFxStringParamType_SingleLine | Single line.  | 
| NvsFxStringParamType_MultiLine | Multiple line.  | 
| NvsFxStringParamType_FilePath | File path.  | 
| NvsFxStringParamType_DirectoryPath | Directory path.  | 
| NvsFxStringParamType_Label | Label.  |