#include <NvsCustomVideoFx.h>
◆ height
      
        
          | int NvsCustomVideoFxVideoFrame::height | 
      
 
The height of the video frame. 
 
 
◆ isUpsideDownTexture
      
        
          | BOOL NvsCustomVideoFxVideoFrame::isUpsideDownTexture | 
      
 
YES means that the texture in this video frame is upside down. The user needs to deal with the texture coordinates when rendering. 
 
 
◆ proxyScale
◆ texId
      
        
          | int NvsCustomVideoFxVideoFrame::texId | 
      
 
The texture ID of the video frame. 
 
 
◆ width
      
        
          | int NvsCustomVideoFxVideoFrame::width | 
      
 
The width of the video frame. 
 
 
The documentation for this struct was generated from the following file: