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MeiCam SDK For iOS
3.7.2
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#include <NvsCustomVideoTransition.h>
Public Attributes | |
| int | texId |
| The texture ID of the video frame. More... | |
| int | width |
| The width of the video frame. More... | |
| int | height |
| The height of the video frame. More... | |
| BOOL | isUpsideDownTexture |
| YES means that the texture in this video frame is upside down. The user needs to deal with the texture coordinates when rendering. More... | |
| int NvsCustomVideoTransitionVideoFrame::height |
The height of the video frame.
| BOOL NvsCustomVideoTransitionVideoFrame::isUpsideDownTexture |
YES means that the texture in this video frame is upside down. The user needs to deal with the texture coordinates when rendering.
| int NvsCustomVideoTransitionVideoFrame::texId |
The texture ID of the video frame.
| int NvsCustomVideoTransitionVideoFrame::width |
The width of the video frame.
1.8.18